• GREENSTONE, 1633
    Rollentopic — Praattopic 1 & 2 — Speeltopic


    Dertien jaar geleden klom de Schotse familie Ackerman aan boord van de Mayfair, op zoek naar land waar ze een nieuwe thuis konden stichten: land waar geen monsters waren, land waarmee ze de macht van de Gemeenschap konden veilig stellen en uitbreiden, en waar ze hun kinderen veilig konden trainen zonder dat weerwolven of vampiers hen het leven zuur maakten. Alleen was een kleine groep vampiers hen voor. Zij wilden ook een nieuwe thuis, een veilige haven; hun leider was al eeuwenlang vastberaden om die voor hen te zoeken omdat in Europa geen plek meer bleek te zijn.
          De Gemeenschap wilde niet ophoepelen. Hoe konden ze dat ook? Vampiers hadden het recht niet om zomaar een stuk land te claimen. De Eerste Kolonie had al zo'n groot grondgebied in Europa - konden ze de rest van de wereld niet alleen laten?
          In de laatste dertien jaar zijn de spanningen opgelopen en hebben zich twee kampen gevormd: de Gemeenschap van Jagers, die ondertussen uitgebreid waren tot dertien families met de Ackermans aan het hoofd, en het groepje vampiers dat zij 'de rebellen' dubden, onder leiding van de legendarische, gevreesde vampier Helias Vanparys. Noord versus zuid, met enkel een rivier die hen van elkaar gescheiden houdt. Geen van beiden is gelukkig met het grondgebied dat ze hebben en willen de ander weg. Een gulden middenweg lijkt onbestaand, zeker wanneer het nieuws de oceaan oversteekt en Greenstone stilaan een haven wordt voor gevluchte piraten. Sommigen van hen zijn Europese vampiers die deel willen uitmaken van de nieuwe kolonie in Amerika. Anderen zijn vampiers die uit zijn op bloed en van de chaos gebruik willen maken. Dan zijn er de Jagers, die hun soortgenoten willen bijstaan - maar ook de Jagers die alleen zijn en de mogelijkheid zien om die institutionele Community onderuit te halen. Ten slotte is er de groep die liever onbekend blijft; weerwolven, gewone burgers en piraten die Greenstone opzoeken om de onbekendheid op te zoeken tussen al die andere bovennatuurlijke wezens die toch te veel kabaal maken om nog andere stemmen op te merken. In ieder geval begint de spanning een hoogtepunt te bereiken; zowel in Greenstone zelf als op zee, waar schepen met bovennatuurlijke bemanningen strijden voor hetgeen waarin ze geloven. Of gewoon voor de lol. Niemand die het echt duidelijk lijkt te weten. Niemand die weet hoe dit wetteloze stukje grond ooit verder zal komen dan één bloederige slachting.




                                                    Lore

    Je kan alle informatie over de wereld terugvinden in de lorestory. Alle informatie over vampiers, weerwolven, jagers en hun geschiedenis staat beschreven. Je kan uiteraard ook een mens spelen, maar dan is het alsnog handig om misschien even de geschiedeniscomponenten te lezen om me te zijn met de geladen onderwerpen.
    Mocht je nog ergens vragen hebben, stel ze gerust!



                Personages & invulijstjes
    Vampiers

    Naam
    Echte leeftijd (maximum 600)
    Fysieke leeftijd
    Paramount & eventuele Subjects
    Groep & positie (deel van Helias' groep of rogue?)
    Innerlijk
    Uiterlijk
    Krachtbeheersing & skills
    Geschiedenis (leg ook even uit waarom ze naar Greenstone gekomen zijn)
    Extra
    Relaties

    Weerwolven

    Naam
    Leeftijd
    Groep & positie (zin om een roedel te maken? Ga ervoor, maar bespreek het even met de groep (: )
    Innerlijk
    Uiterlijk
    Krachtbeheersing & skills
    Geschiedenis
    Extra
    Relaties

    Jagers

    Naam
    Leeftijd
    Groep & positie (deel van de Gemeenschap? Welke familie; familiehoofd of niet? Algemene leider van de Gemeenschap in Greenstone is een Ackerman!)
    Innerlijk
    Uiterlijk
    Wapens & skills
    Geschiedenis
    Extra
    Relaties
    Mensen

    Naam
    Leeftijd
    Groep & positie (Hoe ligt jouw personage in de algemene maatschappij van Greenstone?)
    Innerlijk
    Uiterlijk
    Skills
    Geschiedenis
    Extra
    Relaties

    Forbidden characters/faceclaims from canon
    - Helias Vanparys (Niclas Gillis)
    - Thorne Madison / T. Magen (Anton Lisin)
    - Freya Ackerman (Pyper America Smith)
    - Clark Ackerman (Boyd Holbrook)
    - Egorov Vasilyev (Finn Cole)
    - Holden Ackerman (Cillian Murphy)
    - Lev Vasilyev (Ivan N)
    - Nora Quill (Starlie Cheyenne Smith)


                                              Rollen                                         
    Vampiers
    ⛧[P2] — Helias de Beaumanoir Vanparys (451/20-28?) — RSK | Marthe
    ⛧[P5] — Katherina Vasileiou (166/28) — Hammock | Selena
    ⛧[P4] — Nessa Craven (372/28) — drow | Sasha
    ⛧[P7] — Azrael Ishtari (75/26) — Barbarian
    ⛧[P5] — Madalena Belfiore (181/23) — calIiope | Daisy
    ⛧[P7] — Daphne (125/24) — Perchabeth | Anna
    ⛧[P7] — Adrian Vynall (284/43) — Moskowitz | Xanthe
    ⛧[G tot 26/2/24] — Thorne Madison (701/17) — Frisk | Liesje
    ⛧[P] — Voornaam Naam (AGE) — User | Naam

    Weerwolven
    ⛧[P5] — Farah Fenrir Parker (25) — Frodo | Bes
    ⛧[P5] — Sofia Cortez (AGE) — Saureus | Lisa
    ⛧[P7 tot 26/2/24] — Calian Reed (37) — Mijita | Maia
    ⛧[P4] — Robert Frankson (24) — amberkishatu | Amber
    ⛧[P7] — Lachlan Carmichael (25) — inktzwart | Rhys
    ⛧[G tot 22/2/24] — Voornaam Naam (AGE) — Vespera | Naam
    ⛧[P] — Voornaam Naam (AGE) — User | Naam
    Jagers
    ⛧[P1] — Reed Ackerman (27) — Moskowitz | Xan
    ⛧[P2] — Mikhail Sergei Vasilyev (26) — Satoru | Mexx
    ⛧[P5] — Elizabeth Lavely (AGE) — Hammock | Selena
    ⛧[P4 tot 26/2/24] — Fiona 'Finn' Ackerman (27) — RSK | Marthe
    ⛧[P7] — Celeste Girard (26) — calIiope | Daisy
    ⛧[G tot 26/2/24] — Voornaam Naam (AGE) — Frisk | Liesje
    ⛧[P] — Voornaam Naam (AGE) — User | Naam



    Mensen
    ⛧[P4] — Antigone Lamb (19) — inktzwart | Rhys
    ⛧[P5] — Carwen Weasmer (25) — drow | Sasha
    ⛧[P7] — Tamanend (21) — Satoru | Mexx
    ⛧[P8] — Thomas Crake (33) — Greenfeld | Lene
    ⛧[P] — Voornaam Naam (AGE) — User | Naam





                                                    Regels
    - Don't be a bitch
    - Bespreek gevoelige onderwerpen met je tegenspelers & duid trigger warnings aan boven je post
    - Reservatie blijft 10 dagen staan, daarna wordt die automatisch verwijderd
    - Als je langer dan 45 dagen niet antwoordt, wordt je personage automatisch verwijderd. Ik kom niet smeken.
    - Je kan zowel Engelstalig als Nederlandstalig schrijven, maar spreek misschien even af wat handig is voor je tegenspeler.
    - Topics worden aangemaakt door Coryo of Moskowitz. Stuur ons gerust een berichtje als we het niet meteen moesten zien!
    - Have fun!
    ©2024 RSK, Frisk & Moskowitz.

    [ bericht aangepast op 24 feb 2024 - 10:41 ]


    help

    * kicks down 6 year old door *
    what the heck this is some good fucking soup
    as lilyofthevalley said: jesus guys these roles are gorgeous and i am intimidated. catch me reading everything
    okay have fun bye


    kindness is never a burden.

    Greenfeld schreef:
    * kicks down 6 year old door *
    what the heck this is some good fucking soup
    as lilyofthevalley said: jesus guys these roles are gorgeous and i am intimidated. catch me reading everything
    okay have fun bye


    JOIN US BITCH


    help

    RSK schreef:
    (...)

    JOIN US BITCH

    *Chanting in the background* One of us! One of us!


    Sidera nostra contrahent solem lunamque

    RSK schreef:
    (...)

    JOIN US BITCH


    i forgot how to write oops


    kindness is never a burden.

    Greenfeld schreef:
    * kicks down 6 year old door *
    what the heck this is some good fucking soup
    as lilyofthevalley said: jesus guys these roles are gorgeous and i am intimidated. catch me reading everything
    okay have fun bye


    Love this enthousiasm

    Greenfeld schreef:
    (...)

    i forgot how to write oops


    I am 178% sure that u didn't


    help

    Greenfeld schreef:
    (...)

    i forgot how to write oops

    I smell lies (cat)


    Sidera nostra contrahent solem lunamque

    Moskowitz schreef:
    (...)
    I smell lies (cat)


    Sorry, I tried to keep it in…


    Mhm?

    Okay maybe i do want to give it another shot

    can i please have a male human (cat)


    kindness is never a burden.

    Greenfeld schreef:
    Okay maybe i do want to give it another shot

    can i please have a male human (cat)


    Yesssssssssssss

    Excellent


    help


    T O M      C R A K E

    • • •

    The dead are gone. The living are hungry.





    Name —
          Thomas 'Tom' Crake

                Thomas | "Twin" • Aramaic
                Tom |''The end, innocence, simplicity" • Hebrew
                Crake | "Rock" • Old Welsh


    Position —
          Butcher of the village. He has no clue about the existence of supernatural creatures.


    Age —
          33. Born on a summer's day.

    Not yet corpses,
    still we rot.



    Inner —
    Kind, funny, violent, traumatized, do-er, not the brightest bulb, purposeful, gloomy.

    Crake wouldn't be Crake if he wasn't kind. He thinks everyone deserves to be treated with kindness and that everyone has kindness instilled within them. It's the most important thing a person can be so he tries his hardest to set that example. Decency, patience, hospitality, helpfulness and patience are all traits he tries his best to keep and nurture.
          Humor is one of Crake's favorite talents. If you hear a low, booming laugh anywhere, you can be sure it belongs to Crake. He likes to pull pranks, give sarcastic answers and make jokes and loves it when the favor is returned.
          Sadly all of that goes a little to waste when he's drunk. He's an emotional drunk, traumatized by things in his past and hasn't really done the work to get help for that trauma. This results in Crake having terrible coping mechanisms, like alcoholism and violence. It works in three stages: first, he gets extroverted. Everyone is his friend and no one is boring. Second, he gets loud. He cracks a lot of jokes and shout-laughs at things that aren't that funny. And at last, he gets violent. Jokes that were funny a second ago are now insults and ''you are mocking me'' and ''you think that's funny, pal?'' and next thing you know, he's swinging fists around the place.
          Luckily for others, and sadly for Tom, he's a terrible fighter. He learned to spar as a teen, and knows how to avoid punches when he's sober, but when he's drunk he misses more than he hits.
          Back to the fun stuff. Crake is what you call a do-er, not a think-er. He's pretty smart, but he also thinks that ignorance is bliss sometimes. Especially when it comes to the weird shit that's happening in Greenstone lately. There may be many signs of supernatural beings around, but Crake doesn't see them or at least pretends like he doesn't notice them. He has enough going on, so tells himself to shift his focus on himself. Although he may do more than think, he isn't necessarily thoughtless. He isn't impulsive, there's just not a whole lot going on upstairs.
          His history has turned him into a bit of a gloomy man too sometimes. He can close himself off, get sad and droopy and when that happens there's not a lot you can do with him. He'll always remain polite even when he thinks poorly of himself, because at the end of the day, he doesn't want to infect others with his negativity.

    Outer —
    FC: Paul Bullion

          Tom is a big man, equally vertically as horizontally. He stands tall at 1.86 m high and weighs over 100kg, but this also included a lot of muscle. The man has earned his muscular body after years of hunting and butchering, lifting heavy shipments and doing a lot of handiwork.
    He's mostly recognizable due to his red locks. They reach just above his shoulders when dry and have a nice curl-pattern to them. However, due to the daily manual labor and his poor selfcare, his hair is often dirty so he tends to tie it away from his face.
          Crake sports a longer-ish beard than he normally does these days, which makes his who demeanor look a bit shabby but he doesn't really mind it. He has a few lines and marks already settling in his face, mostly due to stress and his history rather than age.

    History —
          Mother | Gwenllian Crake
          Father| Onbekende handelaar
          Wife | Delilah Crake †
          Daughter | Morwenna Crake †


    Childhood
    Gwenllian Crake was a strong, hot-headed woman who prided herself into having made her own fortune. She grew up an orphan but taught herself a lucky hand at different card games. One day she got lucky and won a handsome sum of money, with which she bought her own little paradise: a rundown tavern/brothel. She pushed up her sleeved and build (or rather scammed her way to) a little empire.
          But then came along someone she never expected: a mysterious trader who wanted none of her young and beautiful girls, but tried his best to seduce the whoremonger herself. And he succeeded. Nine months later a little boy was born, but the boy's father was nowhere to be seen.
          Since his birth, Tom was raised sternly by his mother, who juggled her time raising her only (and unwanted) child and keeping her business alive. Crake was taught to earn his keep from a young age: sweeping the rooms, washing the laundry and even preparing food for himself and the girls. Along he way he picked up other skills: hunting and skinning, sparring, even a little bit of blacksmithing by other people in the village. They always seemed to take pity on the boy, even though he really wasn't that bad off financially. Emotionally though.
          Crake had never blamed his mother for this loveless upbringing. It only taught him what kind of people he didn't want to be when he grew up. And even then, it wasn't his mother's fault she hated him. It was his dad. If the asshole hadn't left her all alone with a child and a full tavern, she would've had more time to appreciate him. It was the temporarily of their encounter, and the loneliness he left her with that was to blame;
          As a teen, Crake made a name for himself as a hellion, causing mischief wherever he went. As he got older, he started chasing girls too, and then came the booze. The loneliness of having a hateful mother took over, and Crake barely remembers a sober night between the ages of 19 and 25. It wasn't until he was banned from nearly every tavern in the immediate surrounding that he realised he was addicted.

    Meeting his wife
          In the year of the 25th birthday, he met a young woman on the brothels doorstep. She was underweight and hypothermic, begging Gwenllian for a place to sleep for her and her unborn baby. Gwenllian offered the woman a place among the other girls, but the woman refused. Gwenllian told her that if she didn't want to work for her keep, she had no place here for her and closed the door.
          Crake felt something at that moment. A jolt of recognition, maybe? A pang of... He knew he was destined to help her. If there was a God, and he wasn't sure, He had put this woman on his path for a reason, he knew it. Before his mother could close the door entirely, he jumped between it and offered his mother part of his earnings as a butcher for the woman. His mother laughed and mockingly asked why he bothered with an unmarried whore, but as he silently stood his ground, she agreed. There were a couple of conditions: she was to stay with Crake in is part of the house, she wasn't allowed to mingle with guests and she was to leave a month after her baby was born, at the latest.
          To no-one's surprise, Crake and the woman, who introduced herself as Delilah, fell madly in love. It didn't take long for Crake to figure out she wasn't really pregnant. It was a ruse because she was hiding from her family who tried to marry her off to an old and cruel man. Because he knew what his mother was capable off, Crake decided to help Delilah with her lie and in secret began saving money and making plans to run away with her.
          The ruse held up until the sixth month Delilah was supposed to be pregnant. Gwenllians had begun growing suspicious of Delilah, so she'd sent a servant to their room every day for a month to check the sheets. And surely, near the end of the sixth month, the servant brought blooded sheets to Gwenlllians bedroom and her rage was horrifying.
          Delilah was pushed down the stairs in nothing but her underthings, her hair got pulled, her stomach kicked until she lay bleeding in the mud in the rain outside. Gwenllian called her every name in the book and shunned her for lying to her for that long ''after everything she'd done for her''. She closed the door not knowing that by that time Delilah was in fact truly pregnant - with Tom's child.
          Delilah lay there for hours before Crake returned from his daily hunt and found her. He held her, weeping and shaking and vowed to kill his mother. Delilah dissuaded him from the idea and instead, he went inside and took all his savings, and a bundle of provisions he'd prepared for their journey. They were leaving today, no question.








    Always be kinder than you feel.






    A new beginning
          And so it was done. The two left the town and made way for a coastal city, in the hope the fresh sea breezes would heal Delilah's trauma. And it did, a little. Crake found work as a fishmonger for a while, but he kept looking over his shoulder, afraid that one day he would look up and his mother would stand before him.
          So halfway through Delilah's last trimester, they boarded a ship to a new country, a new beginning for their little family. They bought a plot of land in Greenstone and Delilah gave birth to a beautiful healthy baby girl: Morwenna Crake.
          Life was good for a while. Crake took time to perfect his profession and earned the respect of the townspeople in the process. Delilah also gained popularity as a kind and warm woman, tending to sick children and older people when the doctor was out of town. She grew a herb garden and often dropped off bundles of sage and mint at the neighbours.
          They began going to church, something neither of them had done before, and joined a warm community there. Crake stopped doubting the existence of a God, but instead thanked him every night for the pain he had endured, because it had been worth it for his family. He even stopped drinking for a while.

    Tragedy
          But as was often the case in those times: it was too good to last and tragedy struck. Crake had gone out with some other men of the town to celebrate something that seemed stupid and insignificant much later. He'd gotten drunk for the first time in a while and when he awoke the next morning his house had gone up in flames and his wife and child were dead.
          The circumstances surrounding the fire were very mysterious and no one never really understood what had happened that night. But Crake got the full load of it. Rumours of him setting the house on fire in a drunken state, spread fast and before he knew it, he was labelled a murdered and an arsonist.
          It destroyed him. It ate him from the inside out. The months following the accident were the darkest days of his life. He lost his faith in God. In himself and his abilities. It was excruciating.
          Somehow, he doesn't really know how, he climbed out of the hole he was in. And he managed to survive one day. And another. And another. And one foot after the other he made his way to where he is now: not fully present, but trying his hardest. Still trying to figure out what happened. Still trying to regain his faith in God. Managing.

    Relationships —
    • Tama: a friend
    • Adrian: a friend. He carries Crake home when he's too drunk to walk, and helped him right after the fire. He doesn't believe Crake killed his family and tries to help him move on with life as he has experienced something similar. Crake doesn't know the details of this.
    • Eliza: hunts for him and sometimes with him. They met one night when Eliza nearly mistook him for prey, but luckily saw her error and they ended up teaming up for the remainder of their hunt. She scares him a little but he keeps telling himself that it's just in his head.
    • Farah: hunts for him
    • Finn and Celeste: drinking buddies at the Salty Scallywag
    • Lena: TEXT

    • Someone who set fire to the house and killed his family

    Skills —
          • Everything butcher related: different cutting techniques, skinning, different preservation techniques
          • Hunting and fishing
          • Basic blacksmithing and knife sharpening
          • Basic sparring and poor fighting skills
          • Languages: English and Welsh


    Extra —
          • He has a stray dog he took in called Bear. He told himself he was only going to keep him to get rid of leftovers from the shop, but secretly also loves having the dog around when he's lonely.
          • He also feeds the stray cats near his town because they get rid of mice and other vermin.
          Likes | Smell of earth, cooked rabbit, mead
          Dislikes | Fire, loneliness

    [ bericht aangepast op 23 feb 2024 - 17:43 ]


    kindness is never a burden.

    Ik kom hier even binnenvallen met de mededeling dat deze RPG en de rollen er cool uitzien. :Y)


    I, Tahani Al-Jamil, shall do my level best to make every event too much.

    EdeIweiss schreef:
    Ik kom hier even binnenvallen met de mededeling dat deze RPG en de rollen er cool uitzien. :Y)


    Misschien moet je meedoen (A)


    help

    RSK schreef:
    (...)

    Misschien moet je meedoen (A)


    Ik ben erover na aan het denken. :Y) Kom bij je terug, hehe.


    I, Tahani Al-Jamil, shall do my level best to make every event too much.

    Oké ik overweeg sterk om mee te doen. Hoe zitten de verhoudingen mannen/vrouwen atm? As in, wat is welkom?


    I, Tahani Al-Jamil, shall do my level best to make every event too much.