• Camp Halfblood
    "The journey of changing one's mind, heart, self or way of life"

    Half-Blood Hill, Farm Road 3.141
    Long Island, New York 11954


    Het zonlicht glinstert uitnodigend over de roodkleurige aardbeien van de Delphi Strawberry Service. Een rustige, oninteressante plek voor de meeste mensen, maar een veilige haven voor jonge halfgoden. Want, tussen deze velden, houd zich een kamp schuil. Camp Halfblood.

    Verscholen onder illusies en beschermd door the Golden Fleece weet Camp Halfblood al jaren een veilig thuis te bieden aan de sterfelijke kinderen van de goden. Het bied ze een veilige haven waar ze kunnen trainen of gewoonweg hun zomers kunnen spenderen. Sinds enkele jaren weten zich twintig cabins te huizen in het kamp. Eveneens een Archery field, zwaardvecht arena, klimmuur met lava, een amfitheater, paardenstallen, een armory en 'The bog house'. Onder het strenge oog van Dionysus en Chiron worden deze jonge helden getraind om de wereld een veiligere plek te maken.

    De rust lijkt wedergekeerd te zijn in het kamp na de gebeurtenissen van the "Great Prophecy". Alles lijkt zijn gangetje te gaan maar de rust werd ruw verbroken door wat vreemde gebeurtenissen in het kamp. Er zijn spullen vermist en er wordt gestolen en vervolgens worden er onschuldige mensen beschuldigt. Er is duidelijk een verrader in het midden met de intentie het kamp wederom op zijn kop te zetten. Nu is de vraag nog, wie?

    Mensen die interesse hebben in de rol van een verrader mogen dat aangeven aan zowel Goldentrout als aan SallyFace


    However, there is a traitor between our mids, threathening to destroy the world as we know it.







    Young Demigods


    Zeus The Greek god of the sky, thunder, lightning, kingship, honor and justice.

    Since his oath with his Brother Hades and Poseidon, he was forbidden to have any more demigod children since they where very powerfull. However, Zeus didn’t keep that oath and beared a few more children. (In deze Rpg geven we de big three elk maar Maximum 1 kind. So be fast)

    Cabin 1 - Zeus
    Zeus' Cabin is described as a marble building looking like a mausoleum, with heavy columns. The big bronze double doors are polished in such a way to provide a 'holographic' effect of lightning bolts passing across. It also thunders all the time. It is described as looking like a bank.
    Inside: The interior has a dome-shaped ceiling that is decorated with moving mosaics of a cloudy sky and thunder bolts. A statue of Zeus in a traditional Greek chiton is centered in the room.


    Hera The Greek Goddes of motherhood, marriage, family and women

    The cabin of Hera is there as an ode to the goddess. However, since she’s the goddess of marriage, she never disproven her loyalty towards her husband Zeus.

    Cabin 2 - Hera
    Hera's Cabin is a marble, formal-looking building, graceful with slim columns garlanded with pomegranates and flowers. It is done in a similar way to her husband, Zeus' cabin except smaller. However, Hera's cabin is more graceful, having slimmer columns with pomegranates and flowers around them. The walls also have images of peacocks carved on them, as well as the doors.
    The interior has a large statue of Hera in the center with a fire pit at it's feet, like a temple. There is no furniture inside due to no one will ever stay in that cabin and is honorary (Hera is the goddess of marriage and "doesn't run around having affairs with mortals. That is her husband's job".

    Poseidon The Greek god of of the sea, storms, earthquakes, droughts, floods and horses (In deze Rpg geven we de big three elk maar Maximaal 1 kind. So be fast)

    Cabin 3 - Poseidon
    Poseidon's Cabin is a long, low building with windows facing the ocean. The cabin is made from rough sea stone, pieces of coral and seashell embedded into the outside walls, and a trident with a big bronze number 3 over the door.

    The interior has walls made of abalone. There are six neat bunk beds with silk sheets and a salt water fountain that was made out of gray sea rock, has a fish that spouts the water from its mouth, and has coral decoration.
    The bottom is filled with golden drachmas for Iris messages, although it is unknown if the coins will ever run out. Percy later sliced the fountain in half. There is also a sort of mobile of hippocampi or "fish-ponies" as Tyson calls them. He also added unknown underwater plants and corals, sitting in the window sill, "more beautiful than the Demeter kids could whip up," Percy commented.

    Demeter The Greek goddes the harvest, fertility, and agriculture

    Cabin 4 - Demeter
    Demeter's Cabin is covered in flowers and tomato plants grow on the walls and doorway. Wild flowers and roses grow on the porch. It has a real grass roof. The cabin is colored a light shade of brown.
    Inside: The interior has a grass floor and an oak tree in the center to hold up the ceiling.

    Ares The Greek God of war

    Cabin 5 - Ares
    Ares' Cabin is badly painted red and has a large boar's head over the door with barbed wire on the roof. Annabeth mentioned it did have land mines, but she might have been joking. Rock music is constantly blaring from it. It's unknown what it looks like on the inside.

    Athena The Greek virgin goddess of wisdom, civilization, mathematics, strategy, defensive warfare, crafts, the arts, and skill

    Cabin 6 - Athena
    Athena's Cabin is a gray building with plain white curtains and a design of an owl over the door.
    The interior has a workshop and a library. The library is filled with thousands of books and old scrolls, as well as tables and chairs for demigods to study and read. The workshop is crammed with tables and work benches, and the cupboards are filled with materials to build things. There are also several 3-D models of buildings, blueprints, old war maps, and armor. It was later said that the cabin was also filled with SMART boards and other things typically found in classrooms, with all the bunks shoved together against one wall, "as if sleep was not important". Percy described it as a "braniac's workshop."

    Apollo The Greek god of the sun, light, healing, disease, plague, music, art, poetry, archery, reason, knowledge, truth, and prophecy

    Cabin 7 - Apollo
    Apollo's Cabin is made of solid gold and made to glow during the daytime - it's hard to tell if the gold is reflecting light or generating it.
    The interior has bunk beds on either side with a cot in the middle of the cabin for the injured. Rough cedar beams that rib the ceiling and the white plaster walls are bare except for a few hooks for coats and weapons. It smells of clean linen and dried sage. The cabin is described as modest by Apollo. The only decorations are some flowerpots on the windowsills, filled with cheerful yellow blooms from the island of Delos. They only grow in and around the cabin. Will has a bookshelf where he kept reference materials about his father Apollo to share with new campers. One of the flowerpots is filled with red and purple hyacinths.

    Artemis The Greek virgin goddess of the hunt, archery, wilderness, forests, the Moon, radiance, maidenhood, and childbirth

    Since Artemis is the maidengoddes, she has sworn to be a virgin goddes. Therefore she has no children.
    The cabin, however, is a place for 'Artemis' Hunters, young people who succomed themselves into the maidenhood.

    Cabin 8 - Artemis
    Artemis' Cabinis an all silver building with silver curtains, similar to the outfit of the Hunters. It also glows silver during night time as if reflecting the moon, but looks like a normal cabin during daytime. It is decorated with paintings and carvings of wild animals, but mostly with stags.
    Because Artemis does not have children of her own and the cabin is honorary; however it is used by the Hunters, the adopted children of Artemis when they visit camp. It's unknown what it looks like on the inside.

    Hephaestus The Greek god of forges, fire, technology, craftsmen, sculptors, volcanoes, and blacksmiths

    Cabin 9 - Hephaestus
    Hephaestus' Cabin looks like a small factory, with brick walls and smokestacks like the forges and lots of gears around the entrance.
    The interior has folded steel bunks against the walls that Leo describes to be like "high-tech Murphy beds". Each bed has a digital control panel, blinking LED lights, glowing gems, and interlocking gears. It has shiny metal walls and metal slated doors. It is noted for being unclean and messy, filled with junk most of the time. A fire pole comes down from the second floor. A circular staircase leads down into some kind of basement. The walls are lined with every kind of power tool imaginable, and a huge assortment of weaponry. A workbench overflows with scrap metal, screws, bolts, washers, nails, rivets, and a million other machine parts. There is also a tunnel underneath. It is associated with Bunker Nine. The most famous demigod son of Hephaestus was Archimedes.

    Aphrodite The Greek Goddess of beauty, love, desire, passion, sexuality, pleasure, and fertility

    Cabin 10 - Aphrodite
    Aphrodite's Cabin is a wooden cabin with a painted blue roof, pillars, checkerboard deck with steps and gray walls. It also has a pink door and potted carnations by the window. It also smells heavily of designer perfume. Piper describes it as "a giant Barbie house where supermodels go to die."
    Inside: The interior has pink walls with white window trim. There is also lace curtains that are pastel blue and green which match the sheets and feather comforters on all the beds. The guys have one row of bunks separated by a curtain, but their section of the cabin was just as neat and orderly as the girls'. The cabin is always clean except for under the beds, which have chocolate wrappers, love notes, and other things under them. Every camper has a wooden camp chest at the foot of their bunk with their name painted on it. The only other bit of individualism was how the campers had decorated their private bunk spaces. Each have slightly different pictures tacked up of whatever celebrities they thought were hot. A few have personal photos, too, but most were actors or singers.

    Hermes The Greek god of roads, travel, loads, gymnasiums, athletes, diplomacy, orators, thieves, commerce, trade, and invention. He is the messager of the gods

    Cabin 11 - Hermes
    Hermes' Cabin has peeling brown paint and a caduceus over the door. It is probably in such bad shape because it was so over-populated. Once more demigods started getting claimed and the minor gods' cabins were built, space conditions improved.

    Dionysus The Greek god of grape-harvest, wine, madness, parties, religious ecstasy, and theater

    Cabin 12 - Dionysus
    Dionysus' Cabin has its roof and walls lined with grape vines. It is unknown what it looks like on the inside.

    Hades The he Greek god and ruler of the Underworld, the dead and riches

    Since his oath with his Brother Hades and Posseidon, he was forbidden to have any more demigod children since they where very powerfull. However, Zeus didn’t keep that oath and beared a few more children. (In deze Rpg geven we de big three elk maar Maximaal 1 kind. So be fast)

    Cabin 13 - Hades
    Hades' Cabin is a windowless cabin made of solid obsidian, with heavy columns and torches that burn green like Greek fire twenty-four hours a day and has a skull over the door.
    Inside: The interior has beds that resemble coffins, with mahogany frames, brass railings, and bloodred velvet blankets and pillows. According to Nico, "Apparently somebody thought that the children of Hades were vampires, not demigods." Hazel had partitioned off her side of the cabin with sheets so that "it looked like a quarantine zone," although they were most likely taken down by now.

    Iris The Greek Goddess of the Rainbow and the messager for the gods

    Cabin 14 - Iris
    The children of Iris stay here, but it is unknown at this time what it looks like.

    Hypnos The Greek god of sleep

    Cabin 15 - Hypnos
    Hypnos' Cabin is described by Jason as an old-fashioned prairie house. It has a rush roof and mud walls. There is a wreath of red poppies on the door.
    Inside: The interior has a hearth with a crackling fire. Above the mantel hangs Hypnos' symbol: a poplar tree branch dripping water from the river Lethe, into a collection of tin bowls. Soft violin music is always playing, and the air always smells like fresh laundry. There are always plenty of warm, empty beds, all with feather pillows, fresh sheets and fluffy quilts.


    Nemesis The Greek goddess of balance, retribution, and vengeance

    Cabin 16 - Nemesis
    There is a broken wheel above the door that resembles Pac-Man. Ethan Nakamura would have been the only known member of this cabin, but he died before it was built. It's unknown what it looks like on the inside.


    Nike Greek goddess of victory


    Cabin 17 - Nike
    The children of Nike stay here. Designed by the architect, Annabeth Chase, the cabin has magical paint that can change the exterior color just by touching it. The cabin is four modules, back-to-back with two on each side, and has four entrances. The cabin also has a slanted roof and high ceilings. The cabin can be rearranged and moved as desired; this module can be as big or small as it needs to be. More campers can fit into the same amount of space as a regular cabin with more privacy and better accommodations.
    Inside: The interior has four main sitting rooms with two built-in cushioned benches that double as beds, in each, and storage space underneath for their clothes, armor, and weapons. There is also built-in, programmable furniture that can be collapsed, moved, and reshaped; with the snap of their fingers, the living area can be turned into a bedroom, gym, dining room, or military command center. There is also a dozen preprogrammed interior-decorating schemes. There is also state of the art private bathrooms with large shower. A narrow staircase leans against the back wall that leads up to the lofts with two more twin beds and extra built-in storage underneath the stairs. The loft can also be used as a meeting area, game room, whatever the campers want.

    Hebe The Greek goddess of youth and forgiveness


    Cabin 18 - Hebe
    The children of Hebe stay here. Designed by the architect, Annabeth Chase, the cabin has magical paint that can change the exterior color just by touching it. The cabin is four modules back-to-back with two on each side, and has four entrances. The cabin also has a slanted roof and high ceilings. The cabin can be rearranged and moved as desired; this module can be as big or small as it needs to be. More campers can fit into the same amount of space as a regular cabin with more privacy and better accommodations.
    Inside: The interior has four main sitting rooms with two built-in cushioned benches that double as beds, in each, and storage space underneath for their clothes, armor, and weapons. There is also built-in, programmable furniture that can be collapsed, moved and reshaped; with the snap of their fingers, the living area can be turned into a bedroom, gym, dining room, or military command center. There is also a dozen preprogrammed interior-decorating schemes and state of the art private bathrooms with large shower. A narrow staircase leans against the back wall that leads up to the lofts with two more twin beds and extra built-in storage underneath the stairs. The loft can also be used as a meeting area, game room, whatever the campers want.

    Tyche The Greek goddess of luck, chance, and fortune


    Cabin 19 -Tyche
    The children of Tyche resides here. According to Rick Riordan, the cabin looks like a minature Las Vegas casino. The cabin has magical paint that can change the exterior color just by touching it. The cabin is four modules back-to-back with two on each side, and has four entrances. The cabin also has a slanted roof and high ceilings. The cabin can be rearranged and moved as desired; this module can be as big or small as it needs to be. More campers can fit into the same amount of space as a regular cabin with more privacy and better accommodations.
    Inside: The interior has four main sitting rooms with two built-in cushioned benches that double as beds, in each, and storage space underneath for their clothes, armor, and weapons. There is also built-in, programmable furniture that can be collapsed, moved, and reshaped; with the snap of their fingers, the living area can be turned into a bedroom, gym, dining room, or military command center. There is also a dozen preprogrammed interior-decorating schemes and state of the art private bathrooms with large showers. A narrow staircase leans against the back wall that leads up to the lofts with two more twin beds and extra built-in storage underneath the stairs. The loft can also be used as a meeting area, game room, whatever the campers want.

    Hecate The Titan goddess of magic, the Mist and Crossroads


    Cabin 20 - Hecate
    Hecate's Cabin looks normal but is built from blocks of stone with magic inscriptions written on them. If the blocks are dropped, they could explode or turn anyone within half a mile radius into trees. The cabin is four modules back-to-back with two on each side, and has four entrances. The cabin also has a slanted roof and high ceilings. The cabin can be rearranged and moved as desired; this module can be as big or small as it needs to be. More campers can fit into the same amount of space as a regular cabin with more privacy and better accommodations.
    Inside: The interior has four main sitting rooms with two built-in cushioned benches that double as beds, in each, and storage space underneath for their clothes, armor, and weapons. There is also built-in, programmable furniture that can be collapsed, moved, and reshaped; with the snap of their fingers, the living area can be turned into a bedroom, gym, dining room, or military command center. There is also a dozen preprogrammed interior-decorating schemes and state of the art private bathrooms with large showers. A narrow staircase leans against the back wall that leads up to the lofts with two more twin beds and extra built-in storage underneath the stairs. The loft can also be used as a meeting area, game room, whatever the campers want.



    Speeltopic Rollentopic Praattopic

    ROLES







    Head Counselour?


    Invullijstje •
    Naam:
    Leeftijd:
    Goddelijke ouder:
    Innerlijk:
    Uiterlijk:
    Geschiedenis:
    Wapens/Krachten:
    Relaties:
    Extra: Invullijstje •
    Naam:
    Leeftijd:
    Goddelijke ouder:
    Innerlijk:
    Uiterlijk:
    Geschiedenis:
    Wapens/Krachten:
    Magisch artefact van zijn/haar ouder:
    Relaties:
    Extra:


    Cabin 1 Zeus (1 Max)

    Name Daughter DarkOne

    Cabin 3 Poseidon (Max 2)

    Tobias "Toby" Riley Summers 19 Son Dinkley

    Name Daughter/Son User

    Cabin 4 Demeter

    Nylah Lily Castro 19 Daughter Fika

    Cabin 5 Ares

    Ronan Kearney 20 Son RainbowTrout

    Name Daughter/Son User

    Cabin 6 Athena

    Silas Lincoln Perry 18 Son GoldenTrout

    Cabin 7 Apollo

    Dorcas Allan 18 Daughter Ristridin

    Lesley Allan 18 Son Dinkley

    Cabin 9 Hephaestus

    [R] Name Son User
    [R]

    Cabin 10 Aphrodite

    Amor Chesterfield 17 Son GoldenTrout

    Cabin 11 Hermes

    Anna 'Annie' Markovich 17 Daughter KIaus

    Cabin 12 Dyonisus

    Name Daughter/Son User

    Cabin 13 Hades (Max 1)

    Hayden Bennett 19 Son KIaus

    Cabin 14 Iris

    Name Daughter/Son User

    Cabin 15 Hypnos

    Name Daughter/Son User

    Cabin 16 Nemesis

    Name Son DarkOne

    Cabin 17 Nike

    Name Daughter/Son User

    Cabin 18 Hebe

    Name Daughter/Son User

    Cabin 19 Tyche

    Evangeline 'Eve' Bell 19 Daughter xLiberosis

    Cabin 20 Hecate

    Ophelia Anderson 19 Daughter Heliophelia








    What if I'm not the hero? What if I'm the bad guy?



    .
    CAMP RULES



    Zonder toestemming van HC mag je niet iemand anders Cabin binnen.
    Nooit alleen het bos betreden.
    Je zit altijd aan je eigen tafel tijdens alle maaltijden.
    Je mag het kamp niet verlaten zonder toestemming.
    Na 11 uur mag je je Cabin niet verlaten, of de Harpies zullen je opeten.
    Je bent verplicht deel te nemen aan de verplichte activiteiten.


    RULES

    Niet meer dan 3 personages per persoon.
    Eén kind van de Big Three per persoon.
    Eén Head Counselor per persoon.
    Niet meer dan één kind met een speciale kracht per persoon (dit liever ook niet).


    In deze RPG gelden de huisregels van Quizlet.
    Je schrijft een post van minimaal 300 woorden.
    Je probeert minstens 1 keer per week te posten mits je het druk hebt, gelieve het ons dan te melden.
    Lees het topic goed door voordat je een personage aanmaakt.
    Een reservering blijft 72H staan. Geef aan als je dit niet red vanwege omstandigheden.
    Maximaal 3 personages per persoon.
    Geen Mary-Sue's en Gary-Stu's.
    Alleen Sallyface of Rainbowtrout maken nieuwe topics aan, tenzij anders aangegeven.
    16+ is toegestaan, meld het echter liever wel boven een post.
    Sluit niemand buiten, geen ruzies.
    Vragen kunnen altijd gesteld worden en ideeën zijn ook altijd welkom.
    Naamsverandering graag doorgeven.
    De Percy Jackson francise behoort tot Rick Riordan.

    [ bericht aangepast op 27 juli 2020 - 18:07 ]


    How far is far

    Mon topics :Y)

    [ bericht aangepast op 5 juli 2020 - 0:25 ]


    I caught a golden trout! But the real treusure? Friendship - ACNH

    Oh, God. Hebben jullie ook al het virus van de RainbowTrout opgelopen? Dat wordt mijn username de 14e. :Y)


    [ heaven knows ]

    (fish)

    Sareureuk schreef:
    Oh, God. Hebben jullie ook al het virus van de RainbowTrout opgelopen? Dat wordt mijn username de 14e. :Y)


    Wahahah woops :'D in mijn onderbewustzijn heb ik al in de toekomst gekeken en je toekomstige username erop gegooid :Y)


    I caught a golden trout! But the real treusure? Friendship - ACNH

    Animo??


    [ heaven knows ]

    Oeh, lijkt me best leuk! Heb eigenlijk nog nooit RPG geschreven, maar zou het wel eens willen proberen!


    Maar allemaal dragen we in ons hart een inwendig Ithaka.

    Ristridin schreef:
    Oeh, lijkt me best leuk! Heb eigenlijk nog nooit RPG geschreven, maar zou het wel eens willen proberen!

    Je bent welkom! Voor alles een eerste keer c:


    How far is far

    Yes altijd welkom! 😊 Als je vragen hebt mag je die ook altijd stellen natuurlijk!


    I caught a golden trout! But the real treusure? Friendship - ACNH

    Mag ik een dochter van Demeter? c:


    Adventurer at heart, but oh how she loved to be home

    Ik wil wel graag een kind van Apollo!


    Maar allemaal dragen we in ons hart een inwendig Ithaka.

    Ah leuk welkom!!! 😊


    I caught a golden trout! But the real treusure? Friendship - ACNH

    Yess leuk! Ik zet jullie er vanavon bij!


    How far is far

    Ik hoop nog een viertal mensjes erbij te kunnen overtuigen! :3


    I caught a golden trout! But the real treusure? Friendship - ACNH

    GoldenTrout schreef:
    Ik hoop nog een viertal mensjes erbij te kunnen overtuigen! :3

    Yes! Come to the darks side, we have cookies :Y)


    How far is far

    Zou ik dochter van Zeus mogen reserveren en zoon van Nemesis?

    DarkOne schreef:
    Zou ik dochter van Zeus mogen reserveren en zoon van Nemesis?

    Yes!! Welkom


    How far is far